GUI text-based speech and music editor for creating radio/audio stories
The content-based audio editor allows users to edit audio stories that take advantage of the content of speech and music.
enteror click to render the current timeline.
space baror click to play the current timeline. This will (usually) force a re-render if necessary, but it's occasionally buggy so I'd recommend rendering first (
.to insert a pause/breath to split up a sentence.
insert pausebutton -
r. You can copy, paste, delete in here and from here too.
eor to add an emphasis point after the current word. The current word is selected based on the cursor position in the text boxes.
Add Songbutton in the local music library, and select an song (mp3 format) from your computer.
Upload. This will take some time, as the server needs to analyze the music to enable the music editing tools.
xin the top-right corner of the track.
uor click on an emphasis point in the timeline () to open the underlay creation dialog.
Create(this will be very fast for a single emphasis point; it will be quadratic in the length of the song for multiple change points)
smove the cursor up and down between paragraphs in the text boxes.
Music Volumebutton allows for global adjustments to the music. This is a hack, but can be useful when generated underlays are too loud or too soft.
Clear wordsbutton clears all of the words from the timeline/transcript view. Sometimes it's nice to start fresh. If you do this, it's sometimes tricky to see where you can paste words; one of the two columns of the transcript view will still contain a text box! Hover right beneath the speaker names until you see the cursor change, then click and paste.
fto open the music browser.
xin the red box to clear this filter.